One of the ScoreMondo model’s 20,000 simulations — an estimate, not a result.
Preparing the simulation…
Deportivo CuencaKick-off0-0Orense SC
90 minutes play in about half a minute.
Before kick-off: Model simulation (20,000 runs): Deportivo Cuenca win in 43% of the simulated matches, 30% end level and Orense SC win 27%. Average goals 2.1; the most likely score is 1-0 (15%); both teams score in 41%. About 10.1 corners on average. About 4.1 yellow cards on average; a red card in 23%.
Orense SC failed to score as Deportivo Cuenca won 2-0 in Serie A. It was 1-0 at half-time. C. Benalcazar was our player of the match, rated 9.5 by the ScoreMondo model for Deportivo Cuenca. The match was played on Sunday, 8 November 2026 at Alejandro Serrano Aguilar in Cuenca.
How the match unfolded
Deportivo Cuenca took the lead in the 37th minute through C. Benalcazar. It was Deportivo Cuenca 1-0 Orense SC at half-time.
Deportivo Cuenca extended their lead to 2-0 in the 49th minute through David González, set up by C. Benalcazar. Orense SC were a man down from the 82nd minute, when J. Valencia was sent off.
Before kick-off Deportivo Cuenca were 12th on 36 points and Orense SC 13th on 33 points. Deportivo Cuenca came into the match with 2 wins, 2 draws and 1 defeat from their last 5 matches — scoring in 3 straight games. Delfin SC beat Deportivo Cuenca 3-1 last time out. Before kick-off, Orense SC's last 5 matches had brought 1 win, 3 draws and 1 defeat. Orense SC drew 1-1 with Tecnico Universitario last time out. The record between them over the last 7 matches reads 0-3-4 from Deportivo Cuenca's point of view. The last meeting, in 2026 in Serie A, finished 0-0. Those 7 games produced 14 goals, an average of 2.0 per match. Bryan Loayza was the referee, averaging 4.1 yellow cards per match across 57 matches in our records.
The bigger picture
Deportivo Cuenca have now scored in 4 consecutive matches. Orense SC's 4-match unbeaten run is over. Deportivo Cuenca had not beaten Orense SC in any of the previous 7 meetings we have.
This text is written automatically from our match data; every number and name in it comes from that data.