CS Emelec vs Guayaquil City FC: the story of the match
45' — Guayaquil City FC took the lead: 0-1. Diego Dorregaray scored it. Half time: 0-1.
Guayaquil City FC won 0-1.
Chances to win
Model estimate
FT
Start45'90'
CS EmelecDrawGuayaquil City FC
Pre-match model estimate: CS Emelec 52%, draw 26%, Guayaquil City FC 22%.
How is this calculated?
This is our own statistical model: before kick-off, each team's strength comes from a global team rating built on our results — every league and cup on one scale, linked through European and other cross-league matches — blended with the league's own results when both teams play in it. During the match it is updated with the minute, the score, red cards and the last 15 minutes of pressure (a Poisson goal model with the Dixon-Coles correction for low scores). Without enough data on both teams we show no percentages. It is a probability, not a certainty.
Who is pressing?
No detailed data in this league — the pressure index is not guessed.
Match simulation
Model estimate · 20,000 simulations
What the pre-match simulation said
Preparing the simulation…
Before kick-off: Model simulation (20,000 runs): CS Emelec win in 52% of the simulated matches, 26% end level and Guayaquil City FC win 22%. Average goals 2.4; the most likely score is 1-0 (14%); both teams score in 46%.
Previous meetings and form
The percentages in this tab are estimates of the ScoreMondo statistical model, not certainties.
Guayaquil City FC took the lead on 45 minutes thanks to Diego Dorregaray. It was CS Emelec 0-1 Guayaquil City FC at half-time.
Match statistics
On target it was 6-2, from 11 and 2 attempts respectively. Dangerous attacks: 63 for CS Emelec, 21 for Guayaquil City FC.
What it means
CS Emelec move on to 39 points. The result takes Guayaquil City FC to 42 points. CS Emelec's run of 3 matches with a goal comes to an end.
Next fixtures
Next up for CS Emelec: home to CD Leones Del Norte on Saturday 31 October. Guayaquil City FC's next match is at home against FC Libertad on 1 November.
This text is written automatically from our match data; every number and name in it comes from that data.