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Biggleswade FC 1-5 Royston Town FC (26/10/2026) result

Start:
  • 20'
  • 90+2'
  • 22'
  • 26'
  • 43'
  • 57'
  • 79'
  • 90+3'
StatisticsMore
Biggleswade FCRoyston Town FC
  • 1Shots on target5
  • 6Corners2
  • 22Dangerous attacks28
Key events
Biggleswade FCRoyston Town FC
Half 11 - 35 events
  1. 20'1 - 0GoalBiggleswade FC
  2. 22'1 - 1GoalRoyston Town FC
  3. 26'1 - 2GoalRoyston Town FC
  4. 36'Yellow cardRoyston Town FC
  5. 43'1 - 3GoalRoyston Town FC
Half 20 - 211 events
  1. 48'Yellow cardBiggleswade FC
  2. 48'Yellow cardBiggleswade FC
  3. 48'Yellow cardBiggleswade FC
  4. 53'Yellow cardRoyston Town FC
  5. 57'1 - 4GoalRoyston Town FC
  6. 79'1 - 5GoalRoyston Town FC
  7. 90+2'Yellow cardRoyston Town FC
  8. 90+2'Yellow cardBiggleswade FC
  9. 90+2'Red cardBiggleswade FC
  10. 90+3'Red cardRoyston Town FC
  11. 90+3'Yellow cardRoyston Town FC
Attack momentum
HT
0'15'30'60'75'90'
Biggleswade FCRoyston Town FC
GoalRed card

Pressure minute by minute, from goals and corners.

About this match

Royston Town FC beat Biggleswade FC 5-1 in Southern Football League Division One.

Match decisions & VAR

  1. 92'Red card Biggleswade FCDecision
  2. 93'Red card Royston Town FCDecision

Verified decisions only: VAR reviews, disallowed goals, penalties and red cards.

Biggleswade FC – Royston Town FC match report

Updated:

Key moments

Biggleswade FC took the lead on 20 minutes. Royston Town FC drew level at 1-1 on 22 minutes. Royston Town FC completed the turnaround at 2-1 on 26 minutes. Royston Town FC extended their lead to 3-1 on 43 minutes. Half-time: 1-3, Royston Town FC in front.

Royston Town FC extended their lead to 4-1 on 57 minutes. Royston Town FC extended their lead to 5-1 on 79 minutes. Biggleswade FC had a player sent off on 92 minutes. Royston Town FC had a player sent off on 93 minutes.

Match statistics

Corners finished 6-2.

The bigger picture

Biggleswade FC have now scored in 4 consecutive matches. Royston Town FC have now scored in 4 consecutive matches.

This text is written automatically from our match data; every number and name in it comes from that data.

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